The point-and-click game called Abandoned, found on the Cool Math Games website, is an interesting yet long and sometimes complicated series of puzzles that require items found in the world to solve. It is much like thepoint-and-click game Tracein this regard, where you’ll need to search every room for items that will help you progress through the game. However, even when you have all the items, not every solution is clear-cut, so below, you can find a full walkthrough of Abandoned.
Abandoned Walkthrough - How to solve every puzzle
The dragon statue puzzle
When you first start the game, you’ll be greeted by two dragon statues. The one on the right will have abroken spearyou need to pick up.
From here, head to the left and pick up thesmall rockat the bottom right of the area. Then,attach the rock to the stickby clicking on both in your inventory. From here, head to the far-right area and use the stick on thegiant gong. Head back to the center to find small alcoves in the wall in front of you. Click these, then head upwards to the next area.
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The two doors
Once you climb up the alcoves, you’ll find yourself overlooking a river and some natural scenery. If you head right, you’ll find a door that cannot be opened yet. Heading left reveals a second door. You’ll notice a key that started in your inventory, which is required for this door. Open it and step through it.
The minecart puzzle
Stepping through the door will land you in an area with aminecart. Immediately click on the minecart and pick up theoil caninside. Head right until you find theoil drum,and use the oil can on it. While here, pick up thepickaxehanging next to the oil drum.
Head back to the left of the room with theswitchon the wall. To the switch’s right is a section ofbroken bricks. Use the pickaxe on the wall here to break it down. Step through and pick up thewheelwithin. Ignore the trowel on the ground, as this is just a piece of scenery.
Head back to the minecart room anduse the wheelon the minecart to fix it. Then,use the oil canon the cart to oil the wheel. From here, head back to the switch room andflip the switch. This will activate the minecart, sending it to the right and breaking down the wall. Head to the right to exit the mine shaft.
The floating light bulbs and the shaky box
When you reach the mineshaft outside, you’ll be greeted by a series of floating light bulbs attached to the bottom of squared rocks. Head to the right until you reach thelast of these bulbs, andclick the bottom. You will find one of thesecret charactersthat complete the puzzle at the top right of your screen.
While heading right, you probably noticed alcoves behind one of the bulbs. Head back to this bulb andclimb the alcovesto a new area. When you reach a break in the alcoves, headrightandgrab the keyhanging near the door. Head back left and continue climbing the alcoves.
When you reach the top, you’ll find afloating boxin front of you, and clicking on it will cause it to shake horizontally or vertically and softly or violently. To the left and right, you will also findswitches. Set the box to asoft horizontal shakeandflip the left switch. Then, head back to the box, set it to a violent vertical shake, andflip theright switch. Go back to the center andclick the box. It will open up, revealing asmall boxyou will pick up.
The trapdoor in the mine shaft
Head back to the mine shaft and use thekeyyou found earlier on thetrapdooron the tracks. This will open it and allow you to descend below. Head down into the pipes until you reach the bottom, then head right. This will pop you out into a series of rooms with openings in the ceiling and buttons on the walls. Keep heading right through these rooms until you reach the end. You’ll find avent in the floorhere that you need to descend into.
In thefirst roombelow, you’ll see a strangeindentationon the left wall that you need to use thepickaxeon. Doing so will break it open and allow you to enter a hidden room. Inside the room is one of thesecret charactersfor the puzzle at the top right of the screen, so click on it to acquire it.
Head back out and descend through the vent until you reach the bottom. Head left until you reach a room on the left and one below. Head to the room below and pick up thelight bulband thebrickhidden to the right on the wall.
Head back out of the room and to the far right to find ascrewdriver. Pick it up and begin heading back to the mineshaft to the room you broke into using the pickaxe. Now you can use the screwdriver to open thelight fixturewithin. Take out thelight bulbinside of it.
From there, head back to the beginning of the mineshaft. You’ll notice ared buttonthat was hidden by the minecart previously. Click it, and aladderwill descend in front of you that you will then climb up to a room with a combination-locked door. Ignore the door for now but be sure to pick up thelighterto the left in an alcove.
When you descend to the room directly below the combination door room, look to the right. There will be a small patch of the wallmarked with an x. Use thepickaxeon the wall to reveal anothersecret characterfor the puzzle at the top right of the screen.
The Rubix Cube puzzle
After finding the lighter, head back to thefloating lightbulb room with the climbable alcovesand head up until you reach the break in the alcoves. Head right to the door where you found the old key earlier. Use thebrick with texton the hole next to the door to open it, then head inside.
You will find a floating translucent Rubix Cube in the first room. Head past it to the right to find a closed door and exposed gears. Immediately click themarked brick to the rightto open a secret passage. Click inside to reveal the finalsecret characterfor the puzzle at the top right of the screen. Then, head back to the door and pick up thegearin the wall to open the door in front of you. You’ll find a series of rooms with buttons if you step inside. Clicking the buttons will change the colors of the rooms.
This is where the Rubix Cube comes in, as you need tomatch the room colors to the Rubix Cube. The cube will denote the first room with a smallsquare patternrepresenting the first door. You need to match the rooms to the following colors, using the first room as your reference point:
If these directions are confusing, try looking at the Rubix Cube for help, noting that the correct alignment of the cube is with thedark blue room above the light blue starting room.
When you have correctly solved the puzzle, alightbulbwill float where the Rubix Cube was. Pick it up and head back out of the room.
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The air vent puzzle and the hidden subway
Head back to the series of floating lightbulbs, then head to the right until you reach a ladder. Descend the ladder to the bottom, head to the right, and descend the second ladder. You’ll reach a vent that you need to open using thescrewdriver. Click the screwdriver, thenclick on each boltto unscrew them and detach the vent cover.
Head to the left until you reach a room with a cross in front of you. Click on the bottom right portion of the cross to reveal a set of gears. Use thegearin your inventory on it, then click on the cross, causing it to spin. From here, head back to the second ladder and head up. When you reach the bottom of the first ladder, you’ll notice thevent cover is gone. Head into it and head to the left.
When you hit the end, head down to find thesubway. Immediately head left as far as you’re able to, head back to one room andclick on the rail car door. It will slide open, revealing a pair ofbinoculars. From here, you need to head back to thefloating light bulbsand find the one with the climbable alcoves. Head up until the break and head left.
You’ll find a stand and a giant floating cube in the distance. Attach thebinocularsto the stand and then look through them. There will be a pattern on the floating cube. Memorize the pattern, then head back to the entrance to the vents where the subway is. Head into the vents, but when you see theopening above, head into it. You’ll find what looks to be a radio room with a switch and a set ofdials that match the cube pattern. Set the dials toup,middle,down, andmiddlebefore clicking the switch. The correct solution can be found in the image below:
you’re able to tell the puzzle is solved by clicking on thegreen glowing screennext to the switch. If the subway is shown lit up by electricity, you have correctly solved it. From here, head back down into the subway.
The rail cart and the flower puzzle
After reaching the subway, head to the right until you find ared button. Press it, so the light is green, then head to the right to find arail cart. Click the lever next to the rail cart to travel down the rails. At the end of the rails, you will find a doorway
Head through the doorway to find a dark room with what looks like a plant stalk. In the room, there is a torch on the left wall. Use yourlighteron the torch to light up the room. A ladder will now be visible to your right. Climb the ladder to the top to find an open space with a large vault door. Open the door and head inside.
Within, you’ll find a room with a pedestal. Use thesmall gray cubein your inventory on the pedestal, which will appear floating above it. Head back outside, close the vault door behind you, and then head forward up the ladder in the room. This will take you to aswitchthat you need to pull. Once you pull the switch, head back down the ladder and open the vault door again. Head inside and pick up thelightbulbfloating in place of the cube.
Lighting the lightbulbs and the combination door puzzle
Head back to thefloating lightbulbsand use all of yourlightbulbson the empty floating slots. Then, head back to thetrapdoor in the mineshaftand descend back into the rooms with openings above and red buttons. Press each red button to revealsymbolslit up on the ground. Be sure to memorize each symbol in order fromleft to right.
Head back to themineshaft’s entranceand up the ladder to thecombination door roomwhere you found the lighter earlier. Use the symbols you memorized to crack the combination lock. The solution is in the image below:
Once you have the solution, the combination door will open, allowing you to step into the next room.
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The white room and the final door
Stepping through the combination door will lead to a completely white room with a door on the left. You’ll notice the characters above the left door match thesecret charactersyou gathered throughout the game. This door will lead to a series of notes left behind by the protagonist’s brother explaining more about the world you find yourself in, but this is not necessary for completing the game, so you can skip it by heading right.
To the right, you’ll find a door handle on the ground. You may notice it matches thedoor back at the beginning of the gameabove and to the right of the dragon statues. Take the door handle there and place it on the door. Open the door and step through it to complete the game!
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